League Simulation
Build competitionSimulation World
Long-running, asynchronous country simulations. Country roles can work at any time; teachers settle each quarter manually after every country finalises.
Simulation World · 12 countries
Interconnected World Economy
Twelve balanced fictional economies trade energy, food, manufactured goods and technology services. Select a country to inspect its public structure.
12countries4markets48roles
Research-led productivity
Balance 102
Human capital
Balance 100
Creative-service exports
Balance 98
Export manufacturing
Balance 102
Industrial materials
Balance 101
Food security
Balance 97
Green transition
Balance 101
Energy exports
Balance 100
Infrastructure-led growth
Balance 99
International finance
Balance 103
Global logistics
Balance 101
Domestic-demand growth
Balance 99
Shared price clearing Configurable trade links Food resilience No commodity monopoly
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